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Invisible Enemy
MICROMACHINE SKIRMISH WARFARE
 
MGV Combat Values and Features

The following MGV stats supply all of the information needed to fill out an MGV log. The values in the Attack column are the attack ratings for the main weapon of that vehicle model, followed by related Defense values in the next column. The Payload column shows the number of points available for choosing extra payload modules during set-up. This is followed by the vehicle's repair rating and any special notes about that particular MGV model - such as pre-installed marker beacons, the ability to split the payload value into several types, etc. Finally is the MGV speed in inches. Note that a vehicle's defense capability can never go below a 1 (i.e. - damage hits can never take it down to a zero value).


Selangor MGVs (Code named after blades by the Australians, actual names not fully known)
Name Attack Defense Payload Repair Special Speed Purchase Points
         
Pilum 9 8 4 5   8" 26
Mace 8 6 4 4   8" 22
Sarrisa 6 7 4 4   8" 21
Pike (old) 5 5 2 3     15
Blue (old) 4 5 - 2   8" 11
Dagger - 9 6 4   12" 23
Hatchet 3 3 2 1   12" 11
Falcata 3 2 - 1   10" 7
Lance - 9 - 7 Remote repair 8" 18
      -        
      -        
Selangor MGVs are widely sold worldwide to various countries and territories as well as anonymous entities.  


Californian MGVs (named after lizards)
Name Attack Defense Payload Repair Special Speed Purchase Points
         
Chameleon 11 10 4 6   8" 31
Komodo 8 9 6 5 Split payload 10" 33
Whiptail 6 5 2 3 12" 19
Tegu 5 3 2 3   10" 14
Skink - 4 6 3 10" 14
Gila 2 5 14 6 Split payload 8" 28
Pilot - 12 4 12 Remote Repair 10" 24
     
               
Export:  
Chameleon 10 8 2 4 8" 24
Whiptail 6 4 - - 10" 10
Tegu 4 3 - 2 10" 9
Several Californian MGVs are supplied to Brasil and nearby territorries. Close copies of everything except "Komodo" are commonly available worldwide.  

Japanese (named after snakes)
Name Attack Defense Payload Repair Special Speed Purchase Points
         
Python (replaced by Cobra) 14 14 12 8 Split payloads 10" 75
Cobra 16 20 16 12 Split payloads 10" 96
Copperhead 12 18 8 10 Split payloads 12" 78
Coral 8 14 8 8 14" 59
All Japanese MGVs fire a thermal-photon weapon . It always hits (does not need to guess range) and simultaneously rolls on the photon and thermal attack tables against its target. Japanese MGVs are not available in any form outside of the Japan armed forces, and have been known to intervene on battlefields where fighting risks disrupting flow of Japan's raw materials.

Australian MGVs (named after sharks)
Name Attack Defense Payload Repair Special Speed Purchase Points
         
Hammerhead 10 9 6 5   8" 30
Tiger 10 9 4 5   8" 28
Mako 6 7 2 3 Beacons 12" 22
Sharpnose 4 4 - 2 12" 12
Nurse - 12 2 10 Remote repair 10" 29
               
Australian MGVs are sold to the EU and a small range of cooperative territories.  

Neutrals-Unidentified-Features (named in various ways)
Name Attack Defense Payload Repair Special Speed Purchase Points
         
Scorpion 2 16 - 4 Camouflage module 12" 29
Squid 5 5 4 3 8" 17
Mosquito 1 4 - - 16" 7
       
Neutralizer Blob (blue) - - - - See terrain effects 0 3
 
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All games shown here may be freely downloaded for personal use only. Not for resale or any other commercial venture not authorized by WTJ.